In this part of the tutorial, we cover C# methods.
In object oriented programming, we work with objects. Objects are the basic building blocks of a program. Objects consists of data and methods. Methods change the state of the objects created. They are the dynamic part of the objects; data is the static part.
C# method definition
A method is a code block containing a series of statements. Methods must be declared within a class or a structure. It is a good programming practice that methods do only one specific task. Methods bring modularity to programs. Proper use of methods bring the following advantages:
- Reducing duplication of code
- Decomposing complex problems into simpler pieces
- Improving clarity of the code
- Reuse of code
- Information hiding
C# method characteristics
Basic characteristics of methods are:
- Access level
- Return value type
- Method name
- Method parameters
- Parentheses
- Block of statements
Access level of methods is controlled with access modifiers. They set the visibility of methods. They determine who can call the method. Methods may return a value to the caller. In case our method returns a value, we provide its data type. If not, we use the void
keyword to indicate that our method does not return values. Method parameters are surrounded by parentheses and separated by commas. Empty parentheses indicate that the method requires no parameters. The method block is surrounded with { } characters. The block contains one or more statements that are executed, when the method is invoked. It is legal to have an empty method block.
C# method signature
A method signature is a unique identification of a method for the C# compiler. The signature consists of a method name and the type and kind (value, reference, or output) of each of its formal parameters. Method signature does not include the return type.
Any legal character can be used in the name of a method. By convention, method names begin with an uppercase letter. The method names are verbs or verbs followed by adjectives or nouns. Each subsequent word starts with an uppercase character. The following are typical names of methods in C#:
- Execute
- FindId
- SetName
- GetName
- CheckIfValid
- TestValidity
C# simple example
We start with a simple example.
using System; var bs = new Base(); bs.ShowInfo(); class Base { public void ShowInfo() { Console.WriteLine("This is Base class"); } }
We have a ShowInfo
method that prints the name of its class.
class Base { public void ShowInfo() { Console.WriteLine("This is Base class"); } }
Each method must be defined inside a class or a structure. It must have a name. In our case the name is ShowInfo
. The keywords that precede the name of the method are access specifier and the return type. Parentheses follow the name of the method. They may contain parameters of the method. Our method does not take any parameters.
static void Main() { ... }
This is the Main
method. It is the entry point to each console or GUI application. It must be declared static
. We will see later why. The return type for a Main
method may be void
or int
. The access specifier for the Main
method is omitted. In such a case a default one is used, which is private
. It is not recommended to use public
access specifier for the Main
method. It is not supposed to be called by any other methods in the assemblies. It is only the CLR that should be able to call it when the application starts.
var bs = new Base(); bs.ShowInfo();
We create an instance of the Base
class. We call the ShowInfo
method upon the object. We say that the method is an instance method, because it needs an instance to be called. The method is called by specifying the object instance, followed by the member access operator — the dot, followed by the method name.
C# method parameters
A parameter is a value passed to the method. Methods can take one or more parameters. If methods work with data, we must pass the data to the methods. We do it by specifying them inside the parentheses. In the method definition, we must provide a name and type for each parameter.
using System; var a = new Addition(); int x = a.AddTwoValues(12, 13); int y = a.AddThreeValues(12, 13, 14); Console.WriteLine(x); Console.WriteLine(y); class Addition { public int AddTwoValues(int x, int y) { return x + y; } public int AddThreeValues(int x, int y, int z) { return x + y + z; } }
In the above example, we have two methods. One of them takes two parameters, the other one takes three parameters.
public int AddTwoValues(int x, int y) { return x + y; }
The AddTwoValues
method takes two parameters. These parameters have int
type. The method also returns an integer to the caller. We use the return
keyword to return a value from the method.
public int AddThreeValues(int x, int y, int z) { return x + y + z; }
The AddThreeValues
is similar to the previous method. It takes three parameters.
int x = a.AddTwoValues(12, 13);
We call the AddTwoValues
method of the addition object. It takes two values. These values are passed to the method. The method returns a value which is assigned to the x
variable.
C# variable number of arguments
A method can take variable number of arguments. For this we use the params
keyword. No additional parameters are permitted after the params
keyword. Only one params
keyword is permitted in a method declaration.
using System; Sum(1, 2, 3); Sum(1, 2, 3, 4, 5); void Sum(params int[] list) { Console.WriteLine($"There are {list.Length} items"); int sum = 0; foreach (int i in list) { sum = sum + i; } Console.WriteLine($"Their sum is {sum}"); }
We create a Sum
method which can take variable number of arguments. The method will calculate the sum of values passed to the method.
Sum(1, 2, 3); Sum(1, 2, 3, 4, 5);
We call the Sum
method twice. In one case, it takes 3 arguments, in the second case 5. We call the same method.
static void Sum(params int[] list) { ... }
The Sum
method can take variable number of integer values. All values are added to the list array.
Console.WriteLine($"There are {list.Length} items");
We print the length of the list array.
int sum = 0; foreach (int i in list) { sum = sum + i; }
We compute the sum of the values in the list.
$ dotnet run There are 3 items Their sum is 6 There are 5 items Their sum is 15
C# returning tuples
C# methods can return multiple values by using tuples.
using System; using System.Collections.Generic; using System.Linq; var vals = new List<int> { 11, 21, 3, -4, -15, 16, 5 }; (int min, int max, int sum) = BasicStats(vals); Console.WriteLine($"Minimum: {min}, Maximum: {max}, Sum: {sum}"); (int, int, int) BasicStats(List<int> vals) { int sum = vals.Sum(); int min = vals.Min(); int max = vals.Max(); return (min, max, sum); }
We have the BasicStats
method, which returns the basic statistics of a list of integers.
using System.Linq;
We need to import the System.Linq
for the Sum
, Min
, and Max
extension methods.
var vals = new List<int> { 11, 21, 3, -4, -15, 16, 5 };
We have a list of integer values. We want to compute some basic statistics from these values.
(int min, int max, int sum) = BasicStats(vals);
We use a deconstruction operation to assign the tuple elements into three variables.
(int, int, int) BasicStats(List<int> vals) {
The method declaration specifies that we return a tuple.
return (min, max, sum);
We return a tuple of three elements.
$ dotnet run Minimum: -15, Maximum: 21, Sum: 37
C# anonymous methods
Anonymous methods are inline methods that do not have a name. Anonymous methods reduce the coding overhead by eliminating the need to create a separate method. Without anonymous methods developers often had to create a class just to call one method.
using System; using System.Timers; var timer = new Timer(); timer.Elapsed += new ElapsedEventHandler( delegate (object source, ElapsedEventArgs e) { Console.WriteLine($"Event triggered at {e.SignalTime}"); } ); timer.Interval = 2000; timer.Enabled = true; Console.ReadLine();
We create a timer object and every 2 seconds we call an anonymous method.
var timer = new Timer();
A Timer
class generates recurring events in an application.
timer.Elapsed += new ElapsedEventHandler( delegate (object source, ElapsedEventArgs e) { Console.WriteLine($"Event triggered at {e.SignalTime}"); } );
ue, by reference
C# supports two ways of passing arguments to methods: by value and by reference. The default passing of arguments is by value. When we pass arguments by value, the method works only with the copies of the values. This may lead to performance overheads when we work with large amounts of data.
We use the ref
keyword to pass a value by reference. When we pass values by reference, the method receives a reference to the actual values. The original values are affected when modified. This way of passing values is more time and space efficient. On the other hand, it is more error prone.
Which way of passing arguments should we use? It depends on the situation. Say we have a set of data, for example salaries of employees. If we want to compute some statistics of the data, we do not need to modify them. We can pass by values. If we work with large amounts of data and the speed of computation is critical, we pass by reference. If we want to modify the data, e.g. do some reductions or raises to the salaries, we might pass by reference.
The following example shows how we pass arguments by values.
using System; int a = 4; int b = 7; Console.WriteLine("Outside Swap method"); Console.WriteLine($"a is {a}"); Console.WriteLine($"b is {b}"); Swap(a, b); Console.WriteLine("Outside Swap method"); Console.WriteLine($"a is {a}"); Console.WriteLine($"b is {b}"); void Swap(int a, int b) { int temp = a; a = b; b = temp; Console.WriteLine("Inside Swap method"); Console.WriteLine($"a is {a}"); Console.WriteLine($"b is {b}"); }
The Swap
method swaps the numbers between the a
and b
variables. The original variables are not affected.
int a = 4; int b = 7;
At the beginning, these two variables are initiated.
Swap(a, b);
We call the Swap
method. The method takes a
and b
variables as arguments.
int temp = a; a = b; b = temp;
Inside the Swap
method, we change the values. Note that the a
and b
variables are defined locally. They are valid only inside the Swap
method.
$ dotnet run Outside Swap method a is 4 b is 7 Inside Swap method a is 7 b is 4 Outside Swap method a is 4 b is 7
The output shows that the original variables were not affected.
The next code example passes values to the method by reference. The original variables are changed inside the Swap
method. Both the method definition and the method call must use the ref
keyword.
using System; int a = 4; int b = 7; Console.WriteLine("Outside Swap method"); Console.WriteLine($"a is {a}"); Console.WriteLine($"b is {b}"); Swap(ref a, ref b); Console.WriteLine("Outside Swap method"); Console.WriteLine($"a is {a}"); Console.WriteLine($"b is {b}"); void Swap(ref int a, ref int b) { int temp = a; a = b; b = temp; Console.WriteLine("Inside Swap method"); Console.WriteLine($"a is {a}"); Console.WriteLine($"b is {b}"); }
In this example, calling the Swap
method changes the original values.
Swap(ref a, ref b);
We call the method with two arguments. They are preceded by the ref
keyword to indicate that we are passing arguments by reference.
void Swap(ref int a, ref int b) { ... }
Also in the method declaration, we use the ref
keyword to inform the compiler that we accept references to the parameters and not the values.
$ dotnet run Outside Swap method a is 4 b is 7 Inside Swap method a is 7 b is 4 Outside Swap method a is 7 b is 4
Here we see that the Swap
method really changed the values of the variables.
The out
keyword is similar to the ref
keyword. The difference is that when using the ref
keyword, the variable must be initialized before it is being passed. With the out
keyword, it may not be initialized. Both the method definition and the method call must use the out
keyword.
using System; int val; SetValue(out val); Console.WriteLine(val); void SetValue(out int i) { i = 12; }
An example shows the usage of the out
keyword.
int val; SetValue(out val);
The val variable is declared, but not initialized. We pass the variable to the SetValue
method.
static void SetValue(out int i) { i = 12; }
Inside the SetValue
method it is assigned a value which is later printed to the console.
C# method overloading
Method overloading allows the creation of several methods with the same name which differ from each other in the type of the input.
What is method overloading good for? The Qt5 library gives a nice example for the usage. The QPainter
class has three methods to draw a rectangle. Their name is drawRect
and their parameters differ. One takes a reference to a floating point rectangle object, another takes a reference to an integer rectangle object, and the last one takes four parameters: x, y, width, height. If the C++ language, which is the language in which Qt is developed, didn't have method overloading, the creators of the library would have to name the methods like drawRectRectF
, drawRectRect
, drawRectXYWH
. The solution with method overloading is more elegant.
using System; var s = new Sum(); Console.WriteLine(s.GetSum()); Console.WriteLine(s.GetSum(20)); Console.WriteLine(s.GetSum(20, 30)); class Sum { public int GetSum() { return 0; } public int GetSum(int x) { return x; } public int GetSum(int x, int y) { return x + y; } }
We have three methods called GetSum
. They differ in input parameters.
public int GetSum(int x) { return x; }
This one takes one parameter.
Console.WriteLine(s.GetSum()); Console.WriteLine(s.GetSum(20)); Console.WriteLine(s.GetSum(20, 30));
We call all three methods.
$ dotnet run 0 20 50
C# recursion
Recursion, in mathematics and computer science, is a way of defining methods in which the method being defined is applied within its own definition. In other words, a recursive method calls itself to do its job. Recursion is a widely used approach to solve many programming tasks.
A typical example is the calculation of a factorial.
using System; Console.WriteLine(Factorial(6)); Console.WriteLine(Factorial(10)); int Factorial(int n) { if (n == 0) { return 1; } else { return n * Factorial(n - 1); } }
In this code example, we calculate the factorial of two numbers.
return n * Factorial(n-1);
Inside the body of the factorial method, we call the factorial method with a modified argument. The function calls itself.
$ dotnet run 720 3628800
C# method scope
A variable declared inside a method has a method scope. The scope of a name is the region of program text within which it is possible to refer to the entity declared by the name without the qualification of the name. A variable which is declared inside a method has a method scope. It is also called a local scope. The variable is valid only in this particular method.
using System; var ts = new Test(); ts.exec1(); ts.exec2(); class Test { int x = 1; public void exec1() { Console.WriteLine(this.x); Console.WriteLine(x); } public void exec2() { int z = 5; Console.WriteLine(x); Console.WriteLine(z); } }
In the preceding example, we have the x
variable defined outside the exec1
and exec2
methods. The variable has a class scope. It is valid everywhere inside the definition of the Test
class, e.g. between its curly brackets.
public void exec1() { Console.WriteLine(this.x); Console.WriteLine(x); }
The x variable, also called the x field, is an instance variable. And so it is accessible through the this
keyword. It is also valid inside the exec1
method and can be referred by its bare name. Both statements refer to the same variable.
public void exec2() { int z = 5; Console.WriteLine(x); Console.WriteLine(z); }
The x variable can be accessed also in the exec2
method. The z
variable is defined in the exec2
method. It has a method scope. It is valid only in this method.
$ dotnet run 1 1 1 5
A variable defined inside a method has a local/method scope. If a local variable has the same name as an instance variable, it shadows the instance variable. The class variable is still accessible inside the method by using the this
keyword.
using System; var ts = new Test(); ts.exec(); class Test { int x = 1; public void exec() { int x = 3; Console.WriteLine(this.x); Console.WriteLine(x); } }
In the example, we declare the x
variable outside the exec
method and inside the exec
method. Both variables have the same name, but they are not in conflict because they live in different scopes.
Console.WriteLine(this.x); Console.WriteLine(x);
The variables are accessed differently. The x
variable defined inside the method, also called the local variable, is simply accessed by its name. The instance variable can be referred by using the this
keyword.
$ dotnet run 1 3
C# static methods
Static methods are called without an instance of the object. To call a static method, we use the name of the class and the dot operator. Static methods can only work with static member variables. Static methods are often used to represent data or calculations that do not change in response to object state. An example is a math library which contains static methods for various calculations. We use the static
keyword to declare a static method. When no static modifier is present, the method is said to be an instance method. We cannot use the this
keyword in static methods. It can be used in instance methods only.
The Main
method is an entry point to the C# console and GUI application. In C#, the Main
method is required to be static. Before the application starts, no object is created yet. To invoke non-static methods, we need to have an object instance. Static methods exist before a class is instantiated so static is applied to the main entry point.
using System; namespace StaticMethod { class Basic { static int Id = 2321; public static void ShowInfo() { Console.WriteLine("This is Basic class"); Console.WriteLine($"The Id is: {Id}"); } } class Program { static void Main(string[] args) { Basic.ShowInfo(); } } }
In our code example, we define a static ShowInfo
method.
static int Id = 2321;
A static method can only work with static variables.
public static void ShowInfo() { Console.WriteLine("This is Basic class"); Console.WriteLine($"The Id is: {Id}"); }
This is our static ShowInfo
method. It works with a static Id member.
Basic.ShowInfo();
To invoke a static method, we do not need an object instance. We call the method by using the name of the class and the dot operator.
$ dotnet run This is Basic class The Id is: 2321
C# hiding methods
When a derived class inherits from a base class, it can define methods that are already present in the base class. We say that we hide the method of the class that we have derived from. To explicitly inform the compiler about our intention to hide a method, we use the new
keyword. Without this keyword, the compiler issues a warning.
using System; var d = new Derived(); d.Info(); class Base { public void Info() { Console.WriteLine("This is Base class"); } } class Derived : Base { public new void Info() { base.Info(); Console.WriteLine("This is Derived class"); } }
We have two classes: the Derived
and the Base
class. The Derived
class inherits from the Base
class. Both have a method called Info
.
class Derived : Base { ... }
The (:) character is used to inherit from a class.
public new void Info() { base.Info(); Console.WriteLine("This is Derived class"); }
This is an implementation of the Info
method in the Derived
class. We use the new
keyword to inform the compiler that we are hiding a method from the base class. Note that we can still reach the original Info
method. With the help of the base
keyword, we invoke the Info
method of the Base
class too.
$ dotnet run This is Base class This is Derived class
We have invoked both methods.
C# overriding methods
Now we introduce two new keywords: the virtual
keyword and the override
keyword. They are both method modifiers. They are used to implement polymorphic behaviour of objects. The virtual
keyword creates a virtual method. Virtual methods can be redefined in derived classes. Later in the derived class we use the override
keyword to redefine the method in question. If the method in the derived class is preceded with the override
keyword, objects of the derived class calls that method rather than the base class method.
using System; Base[] objs = { new Base(), new Derived(), new Base(), new Base(), new Base(), new Derived() }; foreach (Base obj in objs) { obj.Info(); } class Base { public virtual void Info() { Console.WriteLine("This is Base class"); } } class Derived : Base { public override void Info() { Console.WriteLine("This is Derived class"); } }
We create an array of the Base
and Derived
objects. We go through the array and invoke the Info
method upon all of them.
public virtual void Info() { Console.WriteLine("This is Base class"); }
This is the virtual method of the Base
class. It is expected to be overridden in the derived classes.
public override void Info() { Console.WriteLine("This is Derived class"); }
We override the base Info
method in the Derived
class. We use the override
keyword.
Base[] objs = { new Base(), new Derived(), new Base(), new Base(), new Base(), new Derived() };
Here we create an array of Base
and Derived
objects. Note that we used the Base
type in our array declaration. This is because a Derived
class can be converted to the Base
class because it inherits from it. The opposite is not true. The only way to have both objects in one array is to use a type which is top most in the inheritance hierarchy for all possible objects.
foreach (Base obj in objs) { obj.Info(); }
We traverse the array and call Info
on all objects in the array.
$ dotnet run This is Base class This is Derived class This is Base class This is Base class This is Base class This is Derived class
Now change the override
keyword for new
keyword. Compile the example again and run it.
$ dotnet run This is Base class This is Base class This is Base class This is Base class This is Base class This is Base class
This time we have a different output.
C# local functions
C# 7.0 introduced local functions. These are functions defined inside other methods.
using System; namespace LocalFunction { class Program { static void Main(string[] args) { Console.Write("Enter your name: "); string name = Console.ReadLine(); string message = BuildMessage(name); Console.WriteLine(message); string BuildMessage(string value) { string msg = String.Format("Hello {value}!"); return msg; } } } }
In the example, we have a local function BuildMessage()
, which is defined and called inside the Main()
method.
C# sealed methods
A sealed method overrides an inherited virtual method with the same signature. A sealed method shall also be marked with the override modifier. Use of the sealed
modifier prevents a derived class from further overriding the method. The word further is important. First, a method must be virtual. It must be later overridden. And at this point, it can be sealed.
using System; namespace SealedMethod { class A { public virtual void F() { Console.WriteLine("A.F"); } public virtual void G() { Console.WriteLine("A.G"); } } class B : A { public override void F() { Console.WriteLine("B.F"); } public sealed override void G() { Console.WriteLine("B.G"); } } class C : B { public override void F() { Console.WriteLine("C.F"); } /*public override void G() { Console.WriteLine("C.G"); }*/ } class SealedMethods { static void Main(string[] args) { B b = new B(); b.F(); b.G(); C c = new C(); c.F(); c.G(); } } }
In the preceding example, we seal the method G
in class B.
public sealed override void G() { Console.WriteLine("B.G"); }
The method G
overrides a method with the same name in the ancestor of the B
class. It is also sealed to prevent from further overriding the method.
/*public override void G() { Console.WriteLine("C.G"); }*/
These lines are commented because otherwise the code example would not compile. The compiler would give the following error: Program.cs(38,30): error CS0239: 'C.G()': cannot override inherited member 'B.G()' because it is sealed
c.G();
This line prints "B.G" to the console.
$ dotnet run B.F B.G C.F B.G
C# expression body definitions for methods
Expression body definitions for methods allow us to define a method implementation in a very concise, readable form.
method declaration => expression
This is the general syntax.
using System; var user = new User(); user.Name = "John Doe"; user.Occupation = "gardener"; Console.WriteLine(user); class User { public string Name { get; set; } public string Occupation { get; set; } public override string ToString() => $"{Name} is a {Occupation}"; }
In the example, we provide the body of the ToString
method with an expression body definition.
public override string ToString() => $"{Name} is a {Occupation}";
The expression body definition simplifies the syntax.
In this part of the C# tutorial, we have covered methods.